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The Warmancer was supposed to be the basis for a series of craft using
the same fuselage assembly but fill different roles. Although
this idea has been abandoned for the most part, four other craft have
been designed which bear a strong resemblance to the Warmancer:
the Darkstar,
the Dark Nemesis,
the Starmage, and
the Warlock.
As it stands now, the Warmancer
fills the role of a long range fighter/inceptor with occasional escort
duties. Its environment is mainly interplanetary and deep space regions.
The Warmancer has two main engines attached to the
fuselage as well as a smaller engine built into the fuselage. The main
engines sport vectoring fins that, in conjunction with the Grav'generators,
give the craft a great deal of maneuverability. The smaller engine is used
primarily for positioning maneuvers.
With this series of craft, Grav'generators were
incorporated into the design as a landing apparatus. In the case of
the Warmancer, the Grav'generators are located behind the ventral fins along
the fuselage. As stated earlier, these Grav'generators add to the craft's
maneuvering abilities by allowing the pilot to shift the direction of force to some degree.
The weapon systems of the Warmancer consist primarily of energy
weapons. Two low yield lasers are mounted on each side of the fuselage.
A medium yield quad cannon is located on the ventral side of each side pod.
Also located on each side pod is a dorsal high yield plasma cannon. The
Warmancer carries four outboard missiles.
Due to the large power generators located in the
pods, the Warmancer is capable of firing all of its energy weapons at once in
several prolonged burst.
Although, it is not quite state-of-the-art any
longer, the Warmancer remains a very capable fighter.
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